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October 10, 2025

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May 26, 2026

Pablo Manzoni, UX Lead & Product Designer at Kaizen Softworks

Pablo Manzoni

Professional non-conformist

UX Lead & Product Designer

UX Design

UX Design

Designing UX Proposals That Survive, Advance, and Deliver

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May 27, 2026

Last updated on

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May 26, 2026

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Pablo Manzoni, UX Lead & Product Designer at Kaizen Softworks

Pablo Manzoni

UX Lead & Product Designer

After more than twenty years in design and product, I’ve seen countless proposals fail. Some were brilliant, but didn’t survive the first meeting. Others moved a little further, only to stall in a committee or lose their place in the roadmap.

At some point we realized the problem wasn’t the quality of the design itself, but how the proposal held up across different dimensions. We started looking for patterns in the ones that did succeed. That reflection eventually shaped what we now call UX Vitals.

Mega-fail history: the design nobody asked for

Once we replaced a floating action button with a bottom bar. From a usability standpoint, it looked perfect, more accessible, more visible, more in line with mobile patterns.

Stylized laptop illustration displaying the 'Mega Bottom Bar' concept, featured as a visual case study for designing UX proposals that survive and deliver.

But the new bar came packed with functionality no one had asked for. It solved problems that mattered to us as UXers, not to anyone else. We spent time in debates and presentations, selling the “big change,” while ignoring what we were actually prepared for: aligning different needs and perspectives.

In the end, it was costly to build, added debt, and from a business perspective it moved a few metrics, but nowhere near enough to justify the investment. A proposal polished in usability but weak across the dimensions, and a failure we still cite as a reminder to check UX Vitals before moving forward.

Borrowed principles, reshaped into our system: UX Vitals

UX Vitals borrows from methods like HEART, Lean UX, and the Kano Model, but it’s also shaped by our own practice, what has worked for us and what hasn’t.

What makes it ours is simple: every proposal should stand on at least three of five dimensions, experience, feasibility, impact, cost, scalability, and be framed in the right language for the audience.

That’s why UX Vitals isn't a theory for us. It’s the filter we rely on to check substance before we commit energy.

The 5 dimensions of a solid UX proposal

1. User Experience

Does this change actually improve how people use the product?

It should reduce friction, improve accessibility, and build trust. When this is missing, you may still ship something functional, but the gaps in experience surface quickly, turning usability into a real point of failure.

2. Business Impact

Will it make a measurable difference for the business?

A clearer flow that reduces support tickets, or a smoother checkout that lifts conversion, is what gives a proposal real weight. Without this, even a well-designed solution risks being sidelined, not because it lacks value, but because it fails to connect with what the business is actually driving toward.

3. Technical Feasibility

Can it realistically be built with the stack and the team we have?

For us in UX, this means aligning early with engineering instead of designing castles in the air. If feasibility is ignored, a proposal can look promising at first but soon turns into fragile workarounds or long delays that erode confidence in the design itself.

4. Cost and Effort

Is the value worth the time and energy required?

Part of our job is keeping proposals realistic. That often means shaping them into versions, an MVP first, improvements later. When effort is overlooked, teams can end up chasing over-designed solutions that look impressive on paper but drain resources and push out more impactful work.

5. Scalability

Will this solution still make sense as the product grows?

A pattern that works today should extend across contexts, align with the current design system, and stay open to what the product may need tomorrow. If scalability is overlooked, the design can look elegant in the moment but quickly turns into tomorrow’s bottleneck, creating debt that slows down future progress.

A proposal that balances at least three of these five dimensions has the substance to move forward. But substance alone isn’t enough. How you frame and communicate that proposal often decides whether it gains traction or stalls.

Beyond the dimensions: speaking the right language

You can’t talk technical details with a product owner, just like you can’t talk about long-term vision in a handoff with developers. Each role listens through its own filter, and a good proposal adapts to that reality.

Illustration of a stakeholder requesting to 'Make this button bigger' during a design review for a Mega Bottom Bar, depicting common client feedback challenges in UX proposals.
  • With a PM: “If we introduce this new flow, we can reduce support tickets and keep the release aligned with x goals.”
  • With a Tech Lead: “This flow only requires a minor x adjustment and avoids rework in the checkout logic.”
  • With a Developer in handoff: “Here’s how the new component fits the current design system, so it can be reused without adding custom styles.”
  • With a Designer peer: “The new layout increases clarity in navigation and keeps accessibility contrast ratios consistent.”

The same change framed in four different ways shows how intention and substance only work if they’re spoken in the language of the listener. That’s what turns a proposal from an isolated idea into something the team is ready to move on.

Our Cheatsheet

Here’s the way we review our proposals. A simple checklist we use every time.

User Experience (friction, accessibility, clarity, design)

  • Does it solve a real friction point for the user?
  • Does it make the interaction clearer and more reliable?

Technical Feasibility (stack, dependencies, risks)

  • Can it be built with the current stack and architecture?
  • Does it avoid blocking dependencies or introducing critical risks?

Business Impact (conversion, efficiency, timing, success metrics)

  • Is this the right moment to introduce the change?
  • Does it move or redefine the success metric we actually care about?

Cost and Effort (resources, time, trade-offs)

  • Is it expensive or does it pay off the investment?
  • Is there a simpler version that gives us almost the same benefit?

Scalability (design system, adaptability, long-term debt)

  • Will it hold up over time without creating technical or UX debt?
  • Can it adapt if the product grows or changes context?

Language Fit (audience, framing, clarity)

  • Is the proposal framed in a way that speaks to the right audience?
  • Does it highlight what matters most to them (impact, feasibility, design, etc.)? </aside>

The Lesson Behind UX Vitals

Over the years, I’ve learned that the difference doesn’t come from how clever an idea looks on paper, but from how it holds up across multiple dimensions and how it’s framed for the people who make decisions.

Kaizen’s UX Vitals was born out of that realization: to stop pouring energy into beautiful but fragile ideas, and to focus instead on successful proposals that survive, advance, and deliver real impact.

After more than twenty years in design and product, I’ve seen countless proposals fail. Some were brilliant, but didn’t survive the first meeting. Others moved a little further, only to stall in a committee or lose their place in the roadmap.

At some point we realized the problem wasn’t the quality of the design itself, but how the proposal held up across different dimensions. We started looking for patterns in the ones that did succeed. That reflection eventually shaped what we now call UX Vitals.

Mega-fail history: the design nobody asked for

Once we replaced a floating action button with a bottom bar. From a usability standpoint, it looked perfect, more accessible, more visible, more in line with mobile patterns.

Stylized laptop illustration displaying the 'Mega Bottom Bar' concept, featured as a visual case study for designing UX proposals that survive and deliver.

But the new bar came packed with functionality no one had asked for. It solved problems that mattered to us as UXers, not to anyone else. We spent time in debates and presentations, selling the “big change,” while ignoring what we were actually prepared for: aligning different needs and perspectives.

In the end, it was costly to build, added debt, and from a business perspective it moved a few metrics, but nowhere near enough to justify the investment. A proposal polished in usability but weak across the dimensions, and a failure we still cite as a reminder to check UX Vitals before moving forward.

Borrowed principles, reshaped into our system: UX Vitals

UX Vitals borrows from methods like HEART, Lean UX, and the Kano Model, but it’s also shaped by our own practice, what has worked for us and what hasn’t.

What makes it ours is simple: every proposal should stand on at least three of five dimensions, experience, feasibility, impact, cost, scalability, and be framed in the right language for the audience.

That’s why UX Vitals isn't a theory for us. It’s the filter we rely on to check substance before we commit energy.

The 5 dimensions of a solid UX proposal

1. User Experience

Does this change actually improve how people use the product?

It should reduce friction, improve accessibility, and build trust. When this is missing, you may still ship something functional, but the gaps in experience surface quickly, turning usability into a real point of failure.

2. Business Impact

Will it make a measurable difference for the business?

A clearer flow that reduces support tickets, or a smoother checkout that lifts conversion, is what gives a proposal real weight. Without this, even a well-designed solution risks being sidelined, not because it lacks value, but because it fails to connect with what the business is actually driving toward.

3. Technical Feasibility

Can it realistically be built with the stack and the team we have?

For us in UX, this means aligning early with engineering instead of designing castles in the air. If feasibility is ignored, a proposal can look promising at first but soon turns into fragile workarounds or long delays that erode confidence in the design itself.

4. Cost and Effort

Is the value worth the time and energy required?

Part of our job is keeping proposals realistic. That often means shaping them into versions, an MVP first, improvements later. When effort is overlooked, teams can end up chasing over-designed solutions that look impressive on paper but drain resources and push out more impactful work.

5. Scalability

Will this solution still make sense as the product grows?

A pattern that works today should extend across contexts, align with the current design system, and stay open to what the product may need tomorrow. If scalability is overlooked, the design can look elegant in the moment but quickly turns into tomorrow’s bottleneck, creating debt that slows down future progress.

A proposal that balances at least three of these five dimensions has the substance to move forward. But substance alone isn’t enough. How you frame and communicate that proposal often decides whether it gains traction or stalls.

Beyond the dimensions: speaking the right language

You can’t talk technical details with a product owner, just like you can’t talk about long-term vision in a handoff with developers. Each role listens through its own filter, and a good proposal adapts to that reality.

Illustration of a stakeholder requesting to 'Make this button bigger' during a design review for a Mega Bottom Bar, depicting common client feedback challenges in UX proposals.
  • With a PM: “If we introduce this new flow, we can reduce support tickets and keep the release aligned with x goals.”
  • With a Tech Lead: “This flow only requires a minor x adjustment and avoids rework in the checkout logic.”
  • With a Developer in handoff: “Here’s how the new component fits the current design system, so it can be reused without adding custom styles.”
  • With a Designer peer: “The new layout increases clarity in navigation and keeps accessibility contrast ratios consistent.”

The same change framed in four different ways shows how intention and substance only work if they’re spoken in the language of the listener. That’s what turns a proposal from an isolated idea into something the team is ready to move on.

Our Cheatsheet

Here’s the way we review our proposals. A simple checklist we use every time.

User Experience (friction, accessibility, clarity, design)

  • Does it solve a real friction point for the user?
  • Does it make the interaction clearer and more reliable?

Technical Feasibility (stack, dependencies, risks)

  • Can it be built with the current stack and architecture?
  • Does it avoid blocking dependencies or introducing critical risks?

Business Impact (conversion, efficiency, timing, success metrics)

  • Is this the right moment to introduce the change?
  • Does it move or redefine the success metric we actually care about?

Cost and Effort (resources, time, trade-offs)

  • Is it expensive or does it pay off the investment?
  • Is there a simpler version that gives us almost the same benefit?

Scalability (design system, adaptability, long-term debt)

  • Will it hold up over time without creating technical or UX debt?
  • Can it adapt if the product grows or changes context?

Language Fit (audience, framing, clarity)

  • Is the proposal framed in a way that speaks to the right audience?
  • Does it highlight what matters most to them (impact, feasibility, design, etc.)? </aside>

The Lesson Behind UX Vitals

Over the years, I’ve learned that the difference doesn’t come from how clever an idea looks on paper, but from how it holds up across multiple dimensions and how it’s framed for the people who make decisions.

Kaizen’s UX Vitals was born out of that realization: to stop pouring energy into beautiful but fragile ideas, and to focus instead on successful proposals that survive, advance, and deliver real impact.

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Aug 28, 2026

About Catalyst 26: Partnerships & Ecosystem Conference

Everything to know about Catalyst 26: dates, price, who attends, both keynote recaps, and when the next Catalyst event is.

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Catalyst 26 was Partnership Leaders' fifth annual conference for partnership, ecosystem, and go-to-market professionals. It took place August 25 and 26, 2026, at the Marriott Hotel at the Brooklyn Bridge in New York, with more than 1,000 attendees and 70-plus speakers from companies including Anthropic, OpenAI, Google, Microsoft, IBM, BCG, and Siemens.

Dates August 25–26, 2026
Location Marriott Hotel at the Brooklyn Bridge, Brooklyn, NY
Edition 5th annual
Attendees 1,000+ partnership, ecosystem, and GTM professionals
Speakers 70+, including people from Anthropic, OpenAI, Google, Microsoft, IBM, BCG, and Siemens.
Price $849 early bird, rising to $999, then $1,999

Who Catalyst events are for

Catalyst brought together people building and running partner programs across SaaS, AI, consulting, systems integration, agencies, and major cloud platforms.

Attendees included executives leading partnership organizations, and people working directly in alliances, partner sales, marketing, operations, strategy, and enablement.

What Catalyst 26 is like

You can look at the agenda before a conference and have a pretty good idea of what you'll find. Being there is different.

This year's theme was "Navigating Frontier Ecosystems". Anthropic's Head of Partnerships and one of OpenAI's partner program leads appeared on the same agenda as people from Oracle, Siemens, IBM, and BCG, companies that have run formal partner programs for two decades.

That mix was one of the most interesting parts of the conference. Newer AI companies were discussing partner tiers, co-selling, and joint delivery alongside companies where those models have been part of their business for years.

What Catalyst 26 covered

Catalyst 26 split its sessions into eight pillars:

  • Advancing Organizational Maturity: turning partnerships into something measured and repeatable instead of one founder doing favors for another.
  • Become a Strategic Partner: getting partnerships involved when product and business decisions are made, not told about them afterward.
  • Frontier Partner Experience: adapting partner programs as AI changes how companies build and integrate products.
  • Path to CPO: career sessions for people aiming to lead partnerships at the executive level.
  • Co-Build: two companies building something together.
  • Co-Market: two companies running a campaign together.
  • Co-Sell: two sales teams working the same deal.
  • Co-Serve: two companies delivering the same engagement to a client.

Catalyst 26 sessions

Day 1 Keynote

The Day 1 keynote brought together Partnership Leaders’ CEO Asher Mathew, Tribe AI’s Co-founder & CEO Jaclyn Rice Nelson, Anthropic’s Head of Partnerships Phil Samenuk, and Boomi’s Chairman & CEO Steve Lucas.

Their discussion focused on how companies are relying on partners to build, sell, and deliver products across AI, cloud, and enterprise software. A few points stood out:

  • More companies have dedicated partner teams now, which means a generic, one-size-fits-all partner program doesn't cut it anymore. Partners show up when the program fits how they work.
  • New AI products and cloud services are shipping so fast that a partner program can't just get set once and left alone. Incentives, support, and how you work together need regular updates.
  • Partnerships also came up as a way to access data a company couldn’t reach on its own, whether that meant getting access to it, combining it, or putting it to use.
  • AI doesn't change the basics of a good partnership. Account planning, clear ownership, and relationships built over time still matter most.

Day 2 Keynote

The Day 2 keynote featured Ramp’s Lead Economist Ara Kharazian, Eliza’s Founder Brian Benedict, Siemens’ EVP Global Partner Ecosystem Dion Smith, and Oracle’s SVP, Partner Sales & Operations Strategy Leah Yomtovian.

A few points stood out:

  • The spending data told a slower story than expected: AI adoption is mostly going toward productivity gains and task automation, not some overnight shift.
  • Siemens is in the middle of folding more than 68,000 partners and roughly 200 separate programs into a single global one, mainly to make it easier to coordinate across IT and operational technology.
  • Oracle's approach is a running "listening tour": every partner gets the same baseline benefits, then incentives and credits get layered based on the type of partner and how they work with Oracle.
  • There was also talk of a newer kind of service team: bring in engineers, turn AI requirements into working products, and reuse delivery methods that already work instead of starting from scratch each time.

Next Catalyst events

The date and location of Catalyst 27 hasn’t been announced yet. In the meantime, you can check out the half-day Catalyst Summits in different cities:

  • October 20, 2026 - Seattle
  • October 27, 2026 - Chicago
  • October 2026 - Los Angeles
  • December 2026 - Singapore

Check Partnership Leaders’ events page for updates.

·

Aug 26, 2026

Why adding people doesn't always fix a struggling team

Learn when a software team should hire, wait, reorganize, or build skills internally, and how to tell which option will actually help.

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When a client asks to hire someone new, a common reaction is to open a search. There's more work, more pressure, and new features to build. It seems like the obvious thing to do.

But in our experience working with software development teams, the problem often isn't a lack of people. The problem is knowledge concentrated in too few people, unclear team roles, slow onboarding, or temporary demand.

The question worth asking isn't who can fill the position, but what would help the team work better. That points to one of three answers: hire, don't hire, or build the capability from within. Figuring out which one applies, and why, is the real work before opening a search.

What you should ask before assuming you need someone new

Hiring works when three conditions are met: the need will last, no one on the team has the capacity to take it on, and the team can onboard someone well. That last condition is easy to overlook. A team can have a real, lasting gap and still not be ready to bring someone in if no one has the time to guide them.

The risk comes from jumping straight from "there's more work" to "we need someone" without checking what's causing the pressure. It's easy to turn a request into a list of requirements (X years of experience, a specific technology, advanced English) and start the search. The real cause is often something else: a project that grew too fast, a tech lead with no time to onboard new hires, processes that stopped scaling, or a team that lost key people and needs to recover knowledge before adding headcount.

That's why, before thinking about who could fill the role, we ask these questions:

  • What outcome is the client trying to achieve?
  • What's happening on that team today?
  • What specific problem is this hire meant to solve?
  • Does adding a person solve that problem?
  • Is there someone on the team who could take this on?
  • Are there other, less obvious alternatives?

When the answers confirm the need will last, the current team can't cover it, and the team has the capacity to onboard someone, hiring is the right call: opening the search fills a gap the team can't close internally.

Does the problem need someone new to fix it?

Not hiring is the right call when the problem behind the request is temporary, or when it will resolve before the new hire finishes onboarding. Recommending against a hire may sound unusual for a company that offers staff augmentation, but our job as a strategic partner is not to maximize every opportunity but to recommend the best decision for the client. Depending on what's actually going on, the fix can look like:

  • An internal rotation: moving someone with spare capacity into the gap.
  • Reorganizing responsibilities across the team instead of adding a seat.
  • Hiring a different profile than the one originally requested.
  • Combining two roles into one instead of opening two searches.
  • Waiting a few weeks, when the project context is about to change on its own.

Is a temporary increase in workload a good reason to hire?

This happened on a project with a long onboarding period. The initial request seemed clear: hire a mid-level developer. There was work and budget available. But when we spoke with the team, we found that the workload increased because one team member had been temporarily reassigned to another sub-team. Before moving forward, we considered what would happen when that person came back.

The client's system was complex: any new hire needed several months to understand the business, the architecture, and the platform before they could contribute independently.

The problem justifying the hire was going to disappear, but the new hire wouldn't. By the time that person had enough context, the need that started the search would no longer exist.

We recommended against moving forward, even though there was budget to add someone. The client avoided an unnecessary hire and months of onboarding for a problem that was already resolving itself. Sometimes the best answer is to wait a few weeks; other times, it's reorganizing the team or developing internal talent.

How can you build team capability without hiring?

Build capability internally when the team already has product context but lacks a specific skill. Developing that skill internally can be faster than waiting for someone new to reach the same level of context.

More people doesn't always mean more capacity. Onboarding a new hire takes time from the people already on the team: explaining the business and the architecture, reviewing their work, and building trust. That's why, during the first few weeks, a team can become less productive while it onboards someone new. Complex projects can include years of technical decisions and undocumented knowledge. New hires still need time to learn that context.

Should you hire a specialist or train someone on your team?

A client needed a senior SQL Server specialist. That niche skill set made the role difficult and expensive to fill. We started the search and interviewed candidates, but the deeper issue became clear quickly: the real challenge on the project wasn't SQL Server. It was understanding a product shaped by years of evolution, multiple applications, and complex business logic.

The right person to develop that expertise was already on the team. Instead of hiring someone with deep SQL Server expertise, the client supported that team member in building the SQL Server skills the project needed. That person had business knowledge, motivation, and a much shorter learning curve than an external hire would have had. An outside specialist provided targeted support when needed.

The team gained SQL Server expertise without losing months waiting for a new hire to learn the product first. The person who took on SQL Server gained a valuable new skill without stepping away from the other work they were doing on the project.

A team's capacity depends on how its people complement each other, what knowledge they share, and what autonomy they've developed, not just on headcount. A team of ten people who are aligned, with shared context and autonomy, can generate more value than a team of fifteen where much of the time goes into onboarding new hires.

Should you hire, wait, or develop the skill internally?

Scenario Signal What to do
Hire The need will last, no one on the team can cover it, and the team can onboard someone well Open the search for a clearly defined role
Don't hire The problem is temporary or resolves before onboarding finishes Wait, reorganize the team, or cover the gap another way
Build internal capability Missing specific expertise, not people; someone already has the business context Develop the skill internally, with targeted outside support if needed

What questions do we ask first?

  1. What specific problem are we trying to solve?
  2. Will the need still exist after the person has been hired and onboarded?
  3. Is there someone on the team who could cover it?
  4. Do we have the capacity to onboard someone well?
  5. Is the problem a lack of people, or is it caused by unclear roles, missing product knowledge, slow onboarding, or a temporary increase in workload?
  6. What impact will this hire have six months from now?
  7. If we couldn't hire today, what other option would we explore?
  8. What higher-priority work would someone on the team have to stop doing to cover this need?

Wait to open a search when the team can't define the problem, confirm the need will last, or support onboarding. Clarify those points first.

If you're weighing this decision with your own team, let's talk about whether to hire, reorganize, or develop someone already on the team.

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