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May 10, 2024

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February 16, 2026

Elena Rivero, People Care at Kaizen Softworks

Elena Rivero

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People Care & Hiring

Techy por el Día 2024: Empowering Girls in Tech

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February 23, 2026

Last updated on

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February 16, 2026

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12

Elena Rivero, People Care at Kaizen Softworks

Elena Rivero

People Care & Hiring

For the 10th year in a row, the Uruguayan Chamber of Information Technologies (CUTI) gathered Uruguayan tech companies to celebrate the “International Day of Women and Girls in Science” and inspire girls to explore tech careers. On April 25th, we welcomed over 30 girls aged 14 to 16 to our office.

In this blog post, I’ll share with you how “Techy por el Día” came about and how the day went in our office with the girls from Liceo 47.

The Gender Gap in Tech

Technology shapes our world in countless ways, from how we work and communicate to how we learn and understand the world around us. However, there’s a significant global challenge that we can’t ignore: the gender gap in tech. Women are often underrepresented in tech-related educational and professional fields, limiting their opportunities to contribute to and benefit from the industry (Píriz, 2024).

This disparity isn’t unique to any one country. Studies suggest that girls’ interest in technology tends to wane as they grow older due to a mix of cultural, social, institutional, and economic factors (ANEP, 2024). Uruguay stands out as a key player, being the largest per capita exporter of software in Latin America and the fourth-largest exporter in terms of dollars in Latin America (Uruguay XXI, 2021).

Bridging the Gender Gap: Initiatives in Uruguay

In 2015, the United Nations General Assembly declared February 11th as the International Day of Women and Girls in Science. The goal? Achieve full and equal access to and participation in science for women.

In Uruguay, institutions like the National Administration of Public Education (ANEP) are working to ensure girls and women have equal access to and participation in science and technology fields. This effort is crucial to reducing the gender gap and harnessing the diverse talents and perspectives that drive innovation.

According to ANEP (2024), “Promoting, encouraging, incentivizing, and inspiring the study of sciences and technology is essential to contribute to the personal and professional growth of girls, young women, and women, and key to enriching the scientific and technological field with diverse talents and creative and innovative perspectives to face current challenges and sustainable development.”

Our Experience Hosting Techy por el Día 2024

On Thursday, April 25th, we had the pleasure of welcoming over 30 girls aged 14 to 16 to our offices.

We kicked off the day with a shared lunch and an introductory talk about what we do at Kaizen Softworks, the meaning of our company’s name, our different teams, and introducing our horizontal and collaborative approach.

To introduce the following activities, we explained the process of creating a digital product: ideation, design, development, testing, and implementation. Then, we randomly divided the girls into four groups to carry out workshops on UX design, development, Quality Assurance (QA), and Information Technology (IT).

Workshops

  • IT Activity

This activity began in the entrance hall of our office, where we organized a comprehensive tour of our facilities. During this tour, we provided a detailed explanation of our infrastructure—its composition and why it’s crucial for the smooth functioning of the company. In the server room, we introduced the rack, the nerve center from which all information is distributed throughout the office.

Key concepts like access points, cabling, and smart devices present in different areas were discussed. In the workspaces, we highlighted the installed equipment and underscored its importance to ergonomics and the overall employee experience.

Apart from work areas, we toured common areas like the kitchen, barbecue zone, courtyard, and pool—essential spaces for leisure and downtime for our team members. Our People Care team took the opportunity to share information about our dynamics, benefits, and integration activities that contribute to making Kaizen’s culture unique.

  • UX Design Workshop

Our UX Design Workshop started off with an engaging presentation about our dedicated UX design team. We highlighted each team member’s unique roles and emphasized the importance of collaborative effort in crafting meaningful and user-friendly experiences.

Using real-life examples, we painted a vivid picture of how good and bad user experiences are part of our everyday lives. For the hands-on activity, we chose Instagram as a case study—being a widely recognized and used app among the participants. Together, we identified usability issues they encountered when using the app, and then collectively brainstormed solutions using creative techniques like the prioritization matrix and the “crazy 8” tool.

The fun activity served as a practical introduction to the subsequent stages that a design team would undertake, such as prototyping, testing, and implementing the design.

  • Development Workshop

In the Development Workshop, we aimed to provide a sneak peek into a developer’s daily life. We steered clear of overly advanced concepts, considering the participants’ basic or zero level of knowledge. Using an example of a project task board, we explained the significance of “To Do,” “In Progress,” “Testing,” and “Done”—fundamental for fostering collaboration within a development team.

To make the experience relatable to the participants, we turned once again to Instagram, exploring what new functionalities could be implemented or fine-tuned. We broke down several functions into small tasks that the participants could work on, making the experience interactive and engaging.

  • Quality Assurance (QA) Workshop

Our QA workshop aimed to demystify the functional tester role in a fun and practical way. We used a simple device—a calculator—as an example to facilitate understanding of more complex concepts. Various versions of the calculator with different bugs were projected on a screen for an interactive, hands-on experience.

Through collaboration and creating exploratory test cases together, we encouraged participants to identify bugs. We also used everyday examples to emphasize the importance of detecting and fixing bugs, highlighting how this improves the user experience.

Wrapping Up Techy por el Día

Finally, we gathered all the teams together to share experiences from the different activities they participated in. One of our goals was to ignite the girls’ interest in technology, so we also shared resources such as Ceibal, Jovenes a Programar, and INEFOP where they could further expand their knowledge if they wish.

We want to extend a big thank you to the girls and staff from Liceo 47, as well as those girls who came to participate in this edition with us. We hope this is just one of many opportunities where we can contribute our bit to stimulate interest and the development of local talent in our country!

For the 10th year in a row, the Uruguayan Chamber of Information Technologies (CUTI) gathered Uruguayan tech companies to celebrate the “International Day of Women and Girls in Science” and inspire girls to explore tech careers. On April 25th, we welcomed over 30 girls aged 14 to 16 to our office.

In this blog post, I’ll share with you how “Techy por el Día” came about and how the day went in our office with the girls from Liceo 47.

The Gender Gap in Tech

Technology shapes our world in countless ways, from how we work and communicate to how we learn and understand the world around us. However, there’s a significant global challenge that we can’t ignore: the gender gap in tech. Women are often underrepresented in tech-related educational and professional fields, limiting their opportunities to contribute to and benefit from the industry (Píriz, 2024).

This disparity isn’t unique to any one country. Studies suggest that girls’ interest in technology tends to wane as they grow older due to a mix of cultural, social, institutional, and economic factors (ANEP, 2024). Uruguay stands out as a key player, being the largest per capita exporter of software in Latin America and the fourth-largest exporter in terms of dollars in Latin America (Uruguay XXI, 2021).

Bridging the Gender Gap: Initiatives in Uruguay

In 2015, the United Nations General Assembly declared February 11th as the International Day of Women and Girls in Science. The goal? Achieve full and equal access to and participation in science for women.

In Uruguay, institutions like the National Administration of Public Education (ANEP) are working to ensure girls and women have equal access to and participation in science and technology fields. This effort is crucial to reducing the gender gap and harnessing the diverse talents and perspectives that drive innovation.

According to ANEP (2024), “Promoting, encouraging, incentivizing, and inspiring the study of sciences and technology is essential to contribute to the personal and professional growth of girls, young women, and women, and key to enriching the scientific and technological field with diverse talents and creative and innovative perspectives to face current challenges and sustainable development.”

Our Experience Hosting Techy por el Día 2024

On Thursday, April 25th, we had the pleasure of welcoming over 30 girls aged 14 to 16 to our offices.

We kicked off the day with a shared lunch and an introductory talk about what we do at Kaizen Softworks, the meaning of our company’s name, our different teams, and introducing our horizontal and collaborative approach.

To introduce the following activities, we explained the process of creating a digital product: ideation, design, development, testing, and implementation. Then, we randomly divided the girls into four groups to carry out workshops on UX design, development, Quality Assurance (QA), and Information Technology (IT).

Workshops

  • IT Activity

This activity began in the entrance hall of our office, where we organized a comprehensive tour of our facilities. During this tour, we provided a detailed explanation of our infrastructure—its composition and why it’s crucial for the smooth functioning of the company. In the server room, we introduced the rack, the nerve center from which all information is distributed throughout the office.

Key concepts like access points, cabling, and smart devices present in different areas were discussed. In the workspaces, we highlighted the installed equipment and underscored its importance to ergonomics and the overall employee experience.

Apart from work areas, we toured common areas like the kitchen, barbecue zone, courtyard, and pool—essential spaces for leisure and downtime for our team members. Our People Care team took the opportunity to share information about our dynamics, benefits, and integration activities that contribute to making Kaizen’s culture unique.

  • UX Design Workshop

Our UX Design Workshop started off with an engaging presentation about our dedicated UX design team. We highlighted each team member’s unique roles and emphasized the importance of collaborative effort in crafting meaningful and user-friendly experiences.

Using real-life examples, we painted a vivid picture of how good and bad user experiences are part of our everyday lives. For the hands-on activity, we chose Instagram as a case study—being a widely recognized and used app among the participants. Together, we identified usability issues they encountered when using the app, and then collectively brainstormed solutions using creative techniques like the prioritization matrix and the “crazy 8” tool.

The fun activity served as a practical introduction to the subsequent stages that a design team would undertake, such as prototyping, testing, and implementing the design.

  • Development Workshop

In the Development Workshop, we aimed to provide a sneak peek into a developer’s daily life. We steered clear of overly advanced concepts, considering the participants’ basic or zero level of knowledge. Using an example of a project task board, we explained the significance of “To Do,” “In Progress,” “Testing,” and “Done”—fundamental for fostering collaboration within a development team.

To make the experience relatable to the participants, we turned once again to Instagram, exploring what new functionalities could be implemented or fine-tuned. We broke down several functions into small tasks that the participants could work on, making the experience interactive and engaging.

  • Quality Assurance (QA) Workshop

Our QA workshop aimed to demystify the functional tester role in a fun and practical way. We used a simple device—a calculator—as an example to facilitate understanding of more complex concepts. Various versions of the calculator with different bugs were projected on a screen for an interactive, hands-on experience.

Through collaboration and creating exploratory test cases together, we encouraged participants to identify bugs. We also used everyday examples to emphasize the importance of detecting and fixing bugs, highlighting how this improves the user experience.

Wrapping Up Techy por el Día

Finally, we gathered all the teams together to share experiences from the different activities they participated in. One of our goals was to ignite the girls’ interest in technology, so we also shared resources such as Ceibal, Jovenes a Programar, and INEFOP where they could further expand their knowledge if they wish.

We want to extend a big thank you to the girls and staff from Liceo 47, as well as those girls who came to participate in this edition with us. We hope this is just one of many opportunities where we can contribute our bit to stimulate interest and the development of local talent in our country!

Related Articles

·

May 15, 2026

Can AI Safely Apply Changes Across Microservices?

Learn how AI can apply changes across microservices when service ownership, message contracts, DTOs, and architectural context are clearly defined.

12 read time

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Applying changes across microservices is difficult because business logic is distributed across multiple services, each with its own data, contracts, and responsibilities.

In our experiment at Kaizen Softworks, we tested whether an AI system could safely apply coordinated changes across a microservices architecture using only minimal input.

Short answer: Yes, but only when the AI has enough architectural context.

Why are coordinated changes in microservices so hard?

In distributed systems, a single business change rarely affects just one service.

It often requires:

  • Updating multiple microservices
  • Modifying message contracts
  • Keeping DTOs (Data Transfer Objects) consistent
  • Respecting domain boundaries defined by Domain-Driven Design (DDD)

Key entities in this system:

  • Microservice: An independently deployable service responsible for a specific domain
  • Aggregate (DDD): A cluster of domain objects treated as a single unit
  • DTO (Data Transfer Object): A structured format used to transfer data between services
  • Message/Event: A communication mechanism between services

The complexity is not in the code, it’s in the relationships between components.

The experiment: Can AI reason across services with minimal input?

We designed a controlled experiment to test whether an AI model could apply system-wide changes with limited information.

Input given to the AI:

  • Message definitions (events between services)
  • DTOs (data contracts)

Tasks the AI had to perform:

  1. Identify affected aggregates
  2. Determine service ownership
  3. Apply coordinated changes across services
  4. Maintain consistency in messages and DTOs

In other words, the AI had to behave like a software architect, not just a code generator.

What was the biggest obstacle?

The biggest challenge was not technical, it was contextual.

Before and after diagram showing how ambiguous microservice names prevent AI from understanding service ownership, while aggregate-to-service mapping helps AI apply safe coordinated changes.

Problem: unclear service naming

Instead of descriptive names like:

  • order-service
  • billing-service

Our services were named:

  • john
  • sally
  • roger

This removed any semantic clues about responsibility.

Result: The AI could not infer which service owned which domain logic.

The missing piece: aggregate ownership mapping

To solve this, we introduced a simple but powerful structure:

Aggregate → Service mapping

  • Order → john
  • Shipment → sally
  • Invoice → roger

This created a clear relationship between domain concepts and system components.

Once ownership was explicit, the architecture became understandable.

How we used AI to generate architectural context

Instead of building this mapping manually, we used AI to analyze the codebase and extract:

  • Where each aggregate was defined
  • Which microservice implemented it
  • The relationship between domain and infrastructure

The result was a machine-readable architecture map.

In practice, we used AI to generate the context that AI itself needed.

Results: Can AI safely apply distributed changes?

With the architecture map in place, the AI was able to:

  • Trace message flows across services
  • Identify affected aggregates
  • Locate the correct microservices
  • Apply coordinated updates
  • Maintain consistency between DTOs and messages

While not perfect, the system worked reliably as a proof of concept.

What is the real limitation of AI in microservices?

The main limitation of AI is not code generation, it’s architectural understanding.

Without knowing:

  • Which components exist
  • How they relate
  • Who owns what

AI cannot safely modify a distributed system.

AI performance depends more on context quality than model capability.

When can AI safely modify microservices?

AI works well when:

  • Aggregate ownership is clearly defined
  • Message contracts are explicit
  • Architecture is structured and consistent

AI struggles when:

  • Naming is ambiguous
  • Relationships are implicit
  • Context is incomplete

Simple rule: If the architecture is clear, AI can reason. If not, it guesses.

Final thoughts

This experiment revealed something important:

AI doesn’t fail because it can’t write code.
It fails because it can’t see the system.

As teams move toward AI-assisted development, the focus will likely shift from:

Writing better code to Designing better systems for machines to understand

At Kaizen Softworks, we see this as a foundational shift.

Because when AI can understand architecture, it doesn’t just generate code, it helps evolve systems.

·

Mar 13, 2026

How We Make Decisions Without Managers

We don’t have traditional managers. This is how we make decisions and keep things moving.

12 read time

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There's a myth that in flat organizations, everyone decides on everything.

That's not how it works. At least not at Kaizen.

When people hear "no managers," they often picture one of two extremes: either total chaos where nobody is accountable, or endless meetings where 80 people vote on which coffee to buy. The reality is neither.

Not everyone decides on everything. Not everyone votes. What we do have is a clear set of decision-making methods that we choose based on context.

It depends on who's affected and how deep the impact goes

Before choosing how to decide, we ask ourselves a few questions:

  • Who is affected? A decision that only impacts one team doesn't need the whole company involved. A decision that affects everyone's daily work does.
  • How deep is the impact? Changing the office furniture is wide but shallow. Changing the salary model is deep and lasting.
  • Is it reversible? If we can easily undo it, we can move fast and just inform. If it's hard to reverse, we slow down and include more people.
  • How urgent is it? And here we're careful to distinguish real urgency from anxiety, the pressure to decide quickly because someone already has "the answer" in mind.

These dimensions help us pick the right method. Not every decision deserves the same process.

Our decision-making toolkit

Over the years, we've landed on a few methods that we use depending on the situation:

1. Role-based decisions

Some decisions belong to a specific role. If someone owns a responsibility, say, office logistics or hiring for a team,  they decide within that domain. No committee needed. The key is that roles are transparent: everyone knows who owns what, and the scope of each role's authority is clear.

2. Advice Process

When a decision doesn't clearly belong to one role, or when it crosses boundaries, we use the advice process. Here's how it works:

  1. Someone takes the initiative. They identify the problem and own the process.
  2. They gather input from people who are affected and people with expertise.
  3. They seek advice, real conversations, not rubber-stamping.
  4. They make the decision and communicate it, including what advice they incorporated and what they didn't (and why).

The decision-maker is not a committee. It's one person (or a small group) who takes responsibility. But they don't decide in isolation, they bring in the perspectives that matter.

We sometimes call this "Team Advice" when a working group forms around an issue that doesn't naturally fall into anyone's area, and "Area Advice" when a team opens up a topic that exceeds their own scope.

3. Consent (not consensus)

Consent is not "everyone agrees." Consent means "no one has a strong enough objection to block this." We do use a poll, but not to count votes — we use a 1-to-5 scale to measure the level of agreement and surface objections, not to let the majority rule.

We use it in two flavors:

  • High-participation consent: For decisions with deep, company-wide impact. This is our most expensive and slowest method, which is exactly why we reserve it for high-impact decisions that affect many people. The Board sets the boundaries, for example, when we moved offices, they defined the monthly budget. Then a working group produced proposals, collected feedback, evolved them, and the whole company expressed their position for the final decision. Silence is not approval; we explicitly ask people to weigh in, even if it's just "I have no objection."
  • Lightweight consent: For decisions that are broad but not deep. Participation is optional, anyone who's interested can jump in. We share the proposal, open a window for objections, and if nobody opposes, we move forward. This gives us speed without sacrificing transparency. If nobody engages, that's a signal too, maybe the proposal doesn't add enough value, or we're using the wrong channel.

4. Inform, don't fake-consult

Not everything needs participation. When a decision has already been made through a legitimate process, the right move is to inform, not to fake-consult. One of the fastest ways to kill self-management is to ask for feedback and then ignore it. If you're not going to change course based on input, don't ask for it, just be transparent about the decision and the reasons behind it.

What we explicitly avoid

  • Decision by Voting. In a company context, majority rule creates losers. And losers become detractors, often generating more resistance than an autocratic decision would have. Instead of voting, we prefer to evolve a proposal through feedback until it's "good enough for now," and then introduce a review point to adjust later. If voting happens at all, it's the cherry on top, not the main course.
  • The "surprise" approach. Working behind closed doors and then unveiling a finished decision is a recipe for frustration. Adults don't need surprises. Adults need to feel like they're part of the process. The complaints that follow a surprise aren't about the decision itself, they're about not being included.

Why we work this way

We didn't adopt these methods because they're trendy. We adopted them because they solve real problems:

  • Better decisions. When you include affected people, you get information you wouldn't have had otherwise. Ideas emerge that no single person would have come up with alone.
  • Less resistance. A person who feels heard is far less likely to resist a decision, even one they wouldn't have made themselves.
  • Faster execution. It sounds counterintuitive, but participative decisions often execute faster because people already understand and support them. The time you "save" by deciding alone, you spend later managing pushback.
  • Distributed authority. When people can make decisions within their domain without escalating everything to a founder, the organization scales. The bottleneck disappears.
  • Resilience. If a shared decision fails, the group adjusts together. If a top-down decision fails, the blame falls on one person and the chances of proactive correction drop.

The real principle behind all of this

Transparency is the foundation. Every method we use, from role-based decisions to high-participation consent, works because information flows openly. People know what's being decided, who's deciding it, and how they can participate.

Horizontal doesn't mean structureless. It means fewer hierarchical levels, clearer roles, and intentional decision-making processes that match the weight of each decision.

Not everyone decides on everything. But everyone knows how things get decided.