Kaizen Teams

Dropdown

Table of Contents

Time to read

·

12

Published on

·

July 28, 2025

Last updated on

·

February 16, 2026

Mathias Talon, Head of Partnerships at Kaizen Softworks

Mathias Talon

Actual farmer

Head of Strategic Partnerships

The Hidden Costs AI When Speed is the Only Metric

Published on

·

February 23, 2026

Last updated on

·

February 16, 2026

Time to read

·

12

Mathias Talon, Head of Partnerships at Kaizen Softworks

Mathias Talon

Head of Strategic Partnerships

We've all heard the promise: AI will revolutionize software development, making us faster and more efficient than ever. And yeah, AI can supercharge velocity. But in a recent project, we learned a lesson: unchecked speed often comes with some serious, hidden costs. This wasn't because the use of AI itself was flawed; it was a side effect of a project where speed was the only directive.

Our journey started like a lot of ambitious projects do: with a huge goal and a killer deadline. To hit that aggressive timeline, we pitched our client on something big: throwing AI-assisted development tools into our workflow.

The client was on board, but with one crucial condition: go fast. So, we dove into an intense two-week sprint. We slashed processes, cut back on team meetings, and pushed hard to see just how much we could get done, and how quickly.

We knew from the start that accelerating delivery by cutting some processes would introduce risk. But we also understood that this was the only viable path to meet the expectations and timeline. So we leaned into the challenge, intentionally adjusting our approach, and staying mindful of the trade-offs.

We jumped into a two-week sprint, reduced meeting time, trimmed ceremonies, and focused purely on output. The result? We moved fast, really fast. But not blindly. As we progressed, we actively tracked risks, noted what we were skipping, and prepared ourselves to course-correct after delivery.

Yes, speed delivered results, but it also surfaced important lessons about what’s worth protecting, even under pressure. And those lessons are shaping how we approach future fast-paced projects, especially when AI is in the mix.

1. Inconsistent Standards

Our codebase exploded, but it was a bit of a hot mess. Without solid process guardrails, our AI-fueled momentum became chaotic. We started asking ourselves some hard questions:

  • What does "good enough" even look like for AI-generated code?
  • What's our absolute minimum quality bar?
  • When is this insane speed actually helping, and when is it quietly breaking everything?

We quickly realized that how you use AI is just as important as whether you use it at all.

  • AI as an Assistant: Here, the developer stays in control. AI offers support, tossing out solutions or suggestions when you hit a wall. It's a more manual process, and slower, but it consistently delivers higher-quality results.
  • AI as the Driver: The developer gives a prompt, and AI goes wild generating code. It's lightning-fast. But the code quality? Often compromised.

The real challenge became finding that sweet spot. Too much control, and you're not really getting the most out of AI. Too little, and you're stuck with spaghetti code that's a nightmare to maintain.

2. Unrealistic Expectations

At first, expectations were through the roof. Could we really double or triple our output overnight? The reality turned out to be a lot more nuanced.

AI shines when you're starting from scratch, making independent decisions on brand new projects, even early prototypes. But as soon as we hit real-world complexity (legacy systems, tricky architectural decisions) AI started to struggle. It needed a lot more hands-on guidance and oversight.

Suddenly, we weren't just coding. We were coaching. When we ran into complex problems, our role shifted from writing code to guiding the AI and making critical architectural calls. AI needed guardrails, decisions, and context.

That dream of 20x speed, born from unrestrained experimentation, gave way to a more practical understanding. While fast, the "anything goes" approach wasn't sustainable; it quickly led to a messy, unmanageable codebase. 

Our focus shifted from how each individual used AI to the quality of the final product. We started evaluating solutions not just by how fast they were delivered, but also by how well they stuck to our defined quality standards. Does the code work? Is it well-architected? Does it meet our minimum quality thresholds?

3. AI Magnifies What’s Already There, for Better or Worse

AI didn’t just speed things up. It amplified everything.

Think about a developer's core strengths: speed, code quality, problem-solving. Every developer naturally prioritizes some over others. With AI, these personal weightings become amplified. 

A developer who leans towards speed will become exponentially fast with AI, while someone who prioritizes quality might seem comparatively "slower" (though still faster than pre-AI). The gap between these approaches widened, really highlighting the differences within the team.

This brought up a crucial team-level discussion:

  • What do we collectively prioritize?
  • What standards should we uphold as a team?
  • Are we truly rewarding speed… or are we rewarding actual outcomes?

We're actively working to nail that balance. The tricky part? The team isn't making all the decisions; there's a client calling the shots.

 4. The Client Sees the Speed, Not the Tradeoffs

Once you show a client you can move three times faster, how do you then turn around and say, "Actually, we could go super fast, but we're going to slow down a bit to prioritize architectural decisions"? The client will almost always push for continued speed, without fully grasping the long-term implications or the technical debt it can create. These trade-offs, which are always a part of software development, are now even more obvious and a lot harder to navigate.

This creates internal friction. A client might see one developer moving at warp speed, because that developer prioritizes speed, and then demand that everyone else match that pace. They don't see the unseen work or the critical long-term considerations other team members are prioritizing. This can lead to a perception of uneven performance within the team. AI simply highlights all of these dynamics.

The use of AI isn't up for debate anymore. It's a tempting tool for development managers, offering the illusion of doing three times more with the same resources and budget. It feels like a massive jump in computational power just by adopting AI. This has, in turn, inflated expectations, especially in the short term.

It's no longer about being 10x faster than without AI; it's now, "Hey, why are we a little slower than last week?"

The benchmark just keeps rising. Every new speed metric shared with the client becomes the new expectation. It's a continuous upward adjustment.

Closing the Loop: From Chaos to Control

It's important to remember that our experience was rooted in a high-pressure, and relentlessly fast-paced project.

We made deliberate choices to adapt to what the project needed most: speed. We knew that came with trade-offs: technical debt, uneven team pacing, and the constant pressure of rising expectations.

But instead of ignoring those challenges, we tackled them head-on. We automated where it made sense, adjusted roles, and made tough calls to preserve quality without bringing momentum to a halt.

What once felt like an impossible timeline is now within reach. The codebase is solid, the delivery date is realistic, and we’ve found a way of working that’s stable, maintainable, and far more sustainable than it was just a few months ago.

We've all heard the promise: AI will revolutionize software development, making us faster and more efficient than ever. And yeah, AI can supercharge velocity. But in a recent project, we learned a lesson: unchecked speed often comes with some serious, hidden costs. This wasn't because the use of AI itself was flawed; it was a side effect of a project where speed was the only directive.

Our journey started like a lot of ambitious projects do: with a huge goal and a killer deadline. To hit that aggressive timeline, we pitched our client on something big: throwing AI-assisted development tools into our workflow.

The client was on board, but with one crucial condition: go fast. So, we dove into an intense two-week sprint. We slashed processes, cut back on team meetings, and pushed hard to see just how much we could get done, and how quickly.

We knew from the start that accelerating delivery by cutting some processes would introduce risk. But we also understood that this was the only viable path to meet the expectations and timeline. So we leaned into the challenge, intentionally adjusting our approach, and staying mindful of the trade-offs.

We jumped into a two-week sprint, reduced meeting time, trimmed ceremonies, and focused purely on output. The result? We moved fast, really fast. But not blindly. As we progressed, we actively tracked risks, noted what we were skipping, and prepared ourselves to course-correct after delivery.

Yes, speed delivered results, but it also surfaced important lessons about what’s worth protecting, even under pressure. And those lessons are shaping how we approach future fast-paced projects, especially when AI is in the mix.

1. Inconsistent Standards

Our codebase exploded, but it was a bit of a hot mess. Without solid process guardrails, our AI-fueled momentum became chaotic. We started asking ourselves some hard questions:

  • What does "good enough" even look like for AI-generated code?
  • What's our absolute minimum quality bar?
  • When is this insane speed actually helping, and when is it quietly breaking everything?

We quickly realized that how you use AI is just as important as whether you use it at all.

  • AI as an Assistant: Here, the developer stays in control. AI offers support, tossing out solutions or suggestions when you hit a wall. It's a more manual process, and slower, but it consistently delivers higher-quality results.
  • AI as the Driver: The developer gives a prompt, and AI goes wild generating code. It's lightning-fast. But the code quality? Often compromised.

The real challenge became finding that sweet spot. Too much control, and you're not really getting the most out of AI. Too little, and you're stuck with spaghetti code that's a nightmare to maintain.

2. Unrealistic Expectations

At first, expectations were through the roof. Could we really double or triple our output overnight? The reality turned out to be a lot more nuanced.

AI shines when you're starting from scratch, making independent decisions on brand new projects, even early prototypes. But as soon as we hit real-world complexity (legacy systems, tricky architectural decisions) AI started to struggle. It needed a lot more hands-on guidance and oversight.

Suddenly, we weren't just coding. We were coaching. When we ran into complex problems, our role shifted from writing code to guiding the AI and making critical architectural calls. AI needed guardrails, decisions, and context.

That dream of 20x speed, born from unrestrained experimentation, gave way to a more practical understanding. While fast, the "anything goes" approach wasn't sustainable; it quickly led to a messy, unmanageable codebase. 

Our focus shifted from how each individual used AI to the quality of the final product. We started evaluating solutions not just by how fast they were delivered, but also by how well they stuck to our defined quality standards. Does the code work? Is it well-architected? Does it meet our minimum quality thresholds?

3. AI Magnifies What’s Already There, for Better or Worse

AI didn’t just speed things up. It amplified everything.

Think about a developer's core strengths: speed, code quality, problem-solving. Every developer naturally prioritizes some over others. With AI, these personal weightings become amplified. 

A developer who leans towards speed will become exponentially fast with AI, while someone who prioritizes quality might seem comparatively "slower" (though still faster than pre-AI). The gap between these approaches widened, really highlighting the differences within the team.

This brought up a crucial team-level discussion:

  • What do we collectively prioritize?
  • What standards should we uphold as a team?
  • Are we truly rewarding speed… or are we rewarding actual outcomes?

We're actively working to nail that balance. The tricky part? The team isn't making all the decisions; there's a client calling the shots.

 4. The Client Sees the Speed, Not the Tradeoffs

Once you show a client you can move three times faster, how do you then turn around and say, "Actually, we could go super fast, but we're going to slow down a bit to prioritize architectural decisions"? The client will almost always push for continued speed, without fully grasping the long-term implications or the technical debt it can create. These trade-offs, which are always a part of software development, are now even more obvious and a lot harder to navigate.

This creates internal friction. A client might see one developer moving at warp speed, because that developer prioritizes speed, and then demand that everyone else match that pace. They don't see the unseen work or the critical long-term considerations other team members are prioritizing. This can lead to a perception of uneven performance within the team. AI simply highlights all of these dynamics.

The use of AI isn't up for debate anymore. It's a tempting tool for development managers, offering the illusion of doing three times more with the same resources and budget. It feels like a massive jump in computational power just by adopting AI. This has, in turn, inflated expectations, especially in the short term.

It's no longer about being 10x faster than without AI; it's now, "Hey, why are we a little slower than last week?"

The benchmark just keeps rising. Every new speed metric shared with the client becomes the new expectation. It's a continuous upward adjustment.

Closing the Loop: From Chaos to Control

It's important to remember that our experience was rooted in a high-pressure, and relentlessly fast-paced project.

We made deliberate choices to adapt to what the project needed most: speed. We knew that came with trade-offs: technical debt, uneven team pacing, and the constant pressure of rising expectations.

But instead of ignoring those challenges, we tackled them head-on. We automated where it made sense, adjusted roles, and made tough calls to preserve quality without bringing momentum to a halt.

What once felt like an impossible timeline is now within reach. The codebase is solid, the delivery date is realistic, and we’ve found a way of working that’s stable, maintainable, and far more sustainable than it was just a few months ago.

Related Articles

·

May 15, 2026

Can AI Safely Apply Changes Across Microservices?

Learn how AI can apply changes across microservices when service ownership, message contracts, DTOs, and architectural context are clearly defined.

12 read time

Read more

Applying changes across microservices is difficult because business logic is distributed across multiple services, each with its own data, contracts, and responsibilities.

In our experiment at Kaizen Softworks, we tested whether an AI system could safely apply coordinated changes across a microservices architecture using only minimal input.

Short answer: Yes, but only when the AI has enough architectural context.

Why are coordinated changes in microservices so hard?

In distributed systems, a single business change rarely affects just one service.

It often requires:

  • Updating multiple microservices
  • Modifying message contracts
  • Keeping DTOs (Data Transfer Objects) consistent
  • Respecting domain boundaries defined by Domain-Driven Design (DDD)

Key entities in this system:

  • Microservice: An independently deployable service responsible for a specific domain
  • Aggregate (DDD): A cluster of domain objects treated as a single unit
  • DTO (Data Transfer Object): A structured format used to transfer data between services
  • Message/Event: A communication mechanism between services

The complexity is not in the code, it’s in the relationships between components.

The experiment: Can AI reason across services with minimal input?

We designed a controlled experiment to test whether an AI model could apply system-wide changes with limited information.

Input given to the AI:

  • Message definitions (events between services)
  • DTOs (data contracts)

Tasks the AI had to perform:

  1. Identify affected aggregates
  2. Determine service ownership
  3. Apply coordinated changes across services
  4. Maintain consistency in messages and DTOs

In other words, the AI had to behave like a software architect, not just a code generator.

What was the biggest obstacle?

The biggest challenge was not technical, it was contextual.

Before and after diagram showing how ambiguous microservice names prevent AI from understanding service ownership, while aggregate-to-service mapping helps AI apply safe coordinated changes.

Problem: unclear service naming

Instead of descriptive names like:

  • order-service
  • billing-service

Our services were named:

  • john
  • sally
  • roger

This removed any semantic clues about responsibility.

Result: The AI could not infer which service owned which domain logic.

The missing piece: aggregate ownership mapping

To solve this, we introduced a simple but powerful structure:

Aggregate → Service mapping

  • Order → john
  • Shipment → sally
  • Invoice → roger

This created a clear relationship between domain concepts and system components.

Once ownership was explicit, the architecture became understandable.

How we used AI to generate architectural context

Instead of building this mapping manually, we used AI to analyze the codebase and extract:

  • Where each aggregate was defined
  • Which microservice implemented it
  • The relationship between domain and infrastructure

The result was a machine-readable architecture map.

In practice, we used AI to generate the context that AI itself needed.

Results: Can AI safely apply distributed changes?

With the architecture map in place, the AI was able to:

  • Trace message flows across services
  • Identify affected aggregates
  • Locate the correct microservices
  • Apply coordinated updates
  • Maintain consistency between DTOs and messages

While not perfect, the system worked reliably as a proof of concept.

What is the real limitation of AI in microservices?

The main limitation of AI is not code generation, it’s architectural understanding.

Without knowing:

  • Which components exist
  • How they relate
  • Who owns what

AI cannot safely modify a distributed system.

AI performance depends more on context quality than model capability.

When can AI safely modify microservices?

AI works well when:

  • Aggregate ownership is clearly defined
  • Message contracts are explicit
  • Architecture is structured and consistent

AI struggles when:

  • Naming is ambiguous
  • Relationships are implicit
  • Context is incomplete

Simple rule: If the architecture is clear, AI can reason. If not, it guesses.

Final thoughts

This experiment revealed something important:

AI doesn’t fail because it can’t write code.
It fails because it can’t see the system.

As teams move toward AI-assisted development, the focus will likely shift from:

Writing better code to Designing better systems for machines to understand

At Kaizen Softworks, we see this as a foundational shift.

Because when AI can understand architecture, it doesn’t just generate code, it helps evolve systems.

·

Mar 13, 2026

How We Make Decisions Without Managers

We don’t have traditional managers. This is how we make decisions and keep things moving.

12 read time

Read more

There's a myth that in flat organizations, everyone decides on everything.

That's not how it works. At least not at Kaizen.

When people hear "no managers," they often picture one of two extremes: either total chaos where nobody is accountable, or endless meetings where 80 people vote on which coffee to buy. The reality is neither.

Not everyone decides on everything. Not everyone votes. What we do have is a clear set of decision-making methods that we choose based on context.

It depends on who's affected and how deep the impact goes

Before choosing how to decide, we ask ourselves a few questions:

  • Who is affected? A decision that only impacts one team doesn't need the whole company involved. A decision that affects everyone's daily work does.
  • How deep is the impact? Changing the office furniture is wide but shallow. Changing the salary model is deep and lasting.
  • Is it reversible? If we can easily undo it, we can move fast and just inform. If it's hard to reverse, we slow down and include more people.
  • How urgent is it? And here we're careful to distinguish real urgency from anxiety, the pressure to decide quickly because someone already has "the answer" in mind.

These dimensions help us pick the right method. Not every decision deserves the same process.

Our decision-making toolkit

Over the years, we've landed on a few methods that we use depending on the situation:

1. Role-based decisions

Some decisions belong to a specific role. If someone owns a responsibility, say, office logistics or hiring for a team,  they decide within that domain. No committee needed. The key is that roles are transparent: everyone knows who owns what, and the scope of each role's authority is clear.

2. Advice Process

When a decision doesn't clearly belong to one role, or when it crosses boundaries, we use the advice process. Here's how it works:

  1. Someone takes the initiative. They identify the problem and own the process.
  2. They gather input from people who are affected and people with expertise.
  3. They seek advice, real conversations, not rubber-stamping.
  4. They make the decision and communicate it, including what advice they incorporated and what they didn't (and why).

The decision-maker is not a committee. It's one person (or a small group) who takes responsibility. But they don't decide in isolation, they bring in the perspectives that matter.

We sometimes call this "Team Advice" when a working group forms around an issue that doesn't naturally fall into anyone's area, and "Area Advice" when a team opens up a topic that exceeds their own scope.

3. Consent (not consensus)

Consent is not "everyone agrees." Consent means "no one has a strong enough objection to block this." We do use a poll, but not to count votes — we use a 1-to-5 scale to measure the level of agreement and surface objections, not to let the majority rule.

We use it in two flavors:

  • High-participation consent: For decisions with deep, company-wide impact. This is our most expensive and slowest method, which is exactly why we reserve it for high-impact decisions that affect many people. The Board sets the boundaries, for example, when we moved offices, they defined the monthly budget. Then a working group produced proposals, collected feedback, evolved them, and the whole company expressed their position for the final decision. Silence is not approval; we explicitly ask people to weigh in, even if it's just "I have no objection."
  • Lightweight consent: For decisions that are broad but not deep. Participation is optional, anyone who's interested can jump in. We share the proposal, open a window for objections, and if nobody opposes, we move forward. This gives us speed without sacrificing transparency. If nobody engages, that's a signal too, maybe the proposal doesn't add enough value, or we're using the wrong channel.

4. Inform, don't fake-consult

Not everything needs participation. When a decision has already been made through a legitimate process, the right move is to inform, not to fake-consult. One of the fastest ways to kill self-management is to ask for feedback and then ignore it. If you're not going to change course based on input, don't ask for it, just be transparent about the decision and the reasons behind it.

What we explicitly avoid

  • Decision by Voting. In a company context, majority rule creates losers. And losers become detractors, often generating more resistance than an autocratic decision would have. Instead of voting, we prefer to evolve a proposal through feedback until it's "good enough for now," and then introduce a review point to adjust later. If voting happens at all, it's the cherry on top, not the main course.
  • The "surprise" approach. Working behind closed doors and then unveiling a finished decision is a recipe for frustration. Adults don't need surprises. Adults need to feel like they're part of the process. The complaints that follow a surprise aren't about the decision itself, they're about not being included.

Why we work this way

We didn't adopt these methods because they're trendy. We adopted them because they solve real problems:

  • Better decisions. When you include affected people, you get information you wouldn't have had otherwise. Ideas emerge that no single person would have come up with alone.
  • Less resistance. A person who feels heard is far less likely to resist a decision, even one they wouldn't have made themselves.
  • Faster execution. It sounds counterintuitive, but participative decisions often execute faster because people already understand and support them. The time you "save" by deciding alone, you spend later managing pushback.
  • Distributed authority. When people can make decisions within their domain without escalating everything to a founder, the organization scales. The bottleneck disappears.
  • Resilience. If a shared decision fails, the group adjusts together. If a top-down decision fails, the blame falls on one person and the chances of proactive correction drop.

The real principle behind all of this

Transparency is the foundation. Every method we use, from role-based decisions to high-participation consent, works because information flows openly. People know what's being decided, who's deciding it, and how they can participate.

Horizontal doesn't mean structureless. It means fewer hierarchical levels, clearer roles, and intentional decision-making processes that match the weight of each decision.

Not everyone decides on everything. But everyone knows how things get decided.